AI Insights · Timothy · April 2025
Top City Building Games Performance in South America Q1 2025
Explore the performance of the top 5 city building games on a unified platform in South America during the first quarter of 2025, based on Sensor Tower data.
In the first quarter of 2025, the top city building games on a unified platform in South America showed varied performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users.
SimCity BuildIt from Electronic Arts saw a peak in weekly revenue at approximately $17.7K in early January, followed by fluctuations, ending the quarter around $12.7K. Weekly downloads started strong at about 28K, experiencing a dip mid-quarter, and closing March at a similar level. The game maintained a robust active user base, starting at 146K and ending at 122K.
Isekai:Slow Life by Mars Era Limited had a notable increase in weekly downloads, starting from 2.7K and peaking at 12.5K in March. Revenue showed a slight decline but recovered to $5.9K by the end of the quarter. Active users grew steadily, reaching 83K by the end of March.
Puzzles & Chaos: Frozen Castle experienced a decrease in weekly revenue, starting at $7.5K and ending at $5.1K. Downloads followed a downward trend, beginning at 42K and stabilizing around 15K. However, active users increased, closing the quarter at 207K.
Merge County from Microfun Limited had a stable revenue pattern, peaking at $4.7K in late March. The downloads fluctuated, with significant spikes reaching 5.5K in mid-February. Active users showed a steady increase, ending at 4.5K.
Land of Empires: Immortal by Nuverse displayed modest revenue trends, peaking at $3.3K in February and closing at $1.5K. Downloads remained low, with a slight increase to 591 by the end of March. Active users showed minimal fluctuation, stabilizing around 465.
For more detailed insights and data, visit Sensor Tower's comprehensive analytics platform.